✏️ Behind the bones

Development of Felipe Femur

How one skeleton grew into Toonstone, books, games, activities and a whole neighborhood.

Felipe started with a simple contradiction: a skeleton who was not scary at all. He was quiet, imaginative and lonely, living in a closet and trying to find something interesting to do.

Start with the character

The early Felipe stories focused on boredom, problem-solving and friendship. That gave the project room to introduce monsters who also turned their stereotypes inside out: Gummy the toothless werewolf, Sunny the sun-loving vampire and Runny the not-so-wicked witch.

Build the neighborhood

As the cast grew, Toonstone became more than a setting. Houses, shops, odd jobs, holidays and recurring neighbors made it possible to tell short stories, build games and create activity pages that all felt like part of the same world.

Then let the format change

Felipe moved through illustrated books, browser and mobile games, printable activities, recipes, music and the ongoing webcomic. The art style changed over the years, but the main idea stayed the same: monsters are more interesting when you get to know them.

This rebuild: the 2026 site is using the original source artwork and old website files so Toonstone feels like the same place rather than a generic Halloween template.